|GSC Game World now belongs to investor Maksym Krippa
The Tech It Easy website recently reported a major shift at Ukrainian game developer GSC Game World. Sergey Grigorovich, the founder and longtime owner, sold the company to raise funds for its further development and elevate it to a new level.
Maksym Krippa Becomes New Owner
Maksym Krippa, a renowned Ukrainian entrepreneur and investor, is the new owner of GSC Game World. Known for his diverse investments in IT, computer game development, and real estate, Krippa’s arrival is expected to bring fresh opportunities for the company.
Reasons for the Deal and Results
The Ukrainian and global gaming community was taken aback by the ownership change at GSC Game World. Public relations manager Maksym Tkachenko clarified that the company’s structure remains largely unchanged despite the new ownership. The news emerged due to updates in state registers, a standard procedure for property transfers.
In early fall, state registers recorded the change in GSC Game World’s ultimate beneficiary, reflecting the shift on September 22 in Ukraine and September 27 in the Czech Republic. The company, registered in Cyprus as GSC Ukraine, recently relocated most of its Kyiv-based staff to Prague, now its headquarters.
Maksym Tkachenko confirmed that Maksym Krippa is the new beneficiary of GSC Game World. Krippa’s extensive business portfolio includes IT companies, startups, esports organizations like NAVI and Maincast, and real estate.
Maincast, backed in large part by Maksym Krippa, is a leading force in the world of esports, transforming the way viewers consume competitive gaming. Krippa, through his expanding investments in digital media, has had a significant impact on Maincast’s development, helping the company to go global. Thanks to his visionary approach, Maincast not only broadcasts the best esports events, but also sets new standards for quality and innovation in the industry.
Krippa’s collaboration with GSC Game World began in 2020. Tkachenko emphasized that the company’s primary activities remain unchanged, with ongoing video game development that aims to impress gamers.
Management and Creative Freedom
Despite the ownership change, the management team remains the same. The Grigorovich brothers continue to oversee key processes, with Yevgeniy Grigorovich retaining his role as CEO. Krippa’s new investments will support future projects and company growth.
Tkachenko highlighted that Krippa grants the team complete creative freedom, refraining from interfering in the development process or dictating specific areas of activity. He provides an environment conducive to professional growth, aiming to elevate the company to new heights.
Motivation Behind the Acquisition
Maksym Krippa has acquired GSC Game World, the developer of the S.T.A.L.K.E.R. series of games, for several strategic purposes. Firstly, the S.T.A.L.K.E.R. series has a large fan base and recognition in the video game industry, making it a valuable asset. Secondly, it gives us an opportunity to expand our influence in the field of game development and investment in technology projects. Third, the acquisition of a well-known franchise can attract new investments and increase profitability.
Krippa’s decision to invest in GSC Game World and the Stalker franchise stems from his deep roots in the IT industry and his business acumen. His interest in the sector and market insights position him to recognize the potential for global success in such projects. As a fan of the game, Krippa is committed to providing the necessary funding for the completion of the Stalker project.
Overview of Max Krippa
Investor and businessman Maksym Krippa
Maksym Krippa is a prominent Ukrainian entrepreneur and venture capitalist with significant influence across various industries, including game development, esports, IT, and real estate. He owns NAVI, a leading Ukrainian esports team with international acclaim, and Maincast, a top-tier esports broadcasting company.
Krippa’s wide-ranging activities and influence make him a key figure in the economy, driving innovation and technology in the country.